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Elo and Glicko ratings made simple.

πŸš€ Currently transitioning from open beta to the first full version

Get it on Google Play

 

 

Competier App

For competition hosts, sports clubs and anyone just getting started with Competier. Set up ladders, add players or invite other Competier App users, enter match results to calculate ratings and leaderboards. The Competier App is simple, free and has no ads.

Competier API

For game developers, advanced users and anyone who wants to go a step further. Build a fully fleshed-out Elo or Glicko rating system for your competition in minutes. Feed your user clients with match histories with minimal hassle on your side. Focus on making great games and competitions and let Competier handle the legwork.

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Rating calculations based on Elo or Glicko

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Support for more than two parties per game

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Support for teams of flexible sizes

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Join and invite to ladders through the app

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Optionally let players enter their own matches

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Result revertions and other useful features

Get started for free!

Up to 1000 requests to our API are free per month. Simply retrieve your API key from the app and refer to our documentation. Free quota is used up before purchased quotas, with the one-time purchase quotas being used up last. App usage is always free and doesn’t count towards either quota.

Pay flexibly without unexpected bills

Choose between one-time purchases or a subscription plan. Quota acquired in a one-time purchase never expires. Subscription plans offer 20-40% discounts. If you need auto-overage or more services, like support or development time for custom features, please contact us directly.

Lean and fully transparent

We save no personal data beyond a verification token and usernames. We host and save all data in Germany. We’ll never sell your data or show ads to you or your clients using the Competier App.

 

 

Traditional game infrastructure usually involves a master server to handle players logging in, providing matchmaking or keeping a game server list, as well as handling database calls for player and game data. Often, this ends up being a bottleneck to your game’s infrastructure, and at the very least proves to be both significant set-up and administrative work.

 

 

Competier replaces this bottleneck with a variety of tools for scalable data processing, built for competitions. It revolves around a freely scalable cloud-based Kubernetes cluster, hosting the core API and a sophisticated database infrastructure. Using the Competier App, you define what data you need us to handle, and then work with our easy-to-use mixed REST & websocket interface – it’s easier, more scalable, resilient and feature-rich.

Sounds good, but you have unusual requirements or need more information? Please get in touch with us – we’ll work through whether we can extend Competier to suit your needs, or help you set up your own scalable and resilient architecture.